LUX (WORK IN PROGRESS)

Lux is an atmospheric 2D fantasy adventure mobile game set in a dark medieval world where magic and mysticism collide. In the wake of a magical catastrophe, you are the bearer of the last remaining Lux—a mystical lantern that guides you through a desolate landscape filled with the remnants of a once-thriving civilization.

Explore hauntingly beautiful environments, uncover the mysteries behind the disaster, and make choices that will shape the fate of this fractured world. As you journey through abandoned villages and encounter survivors, your decisions will determine whether hope can be rekindled or if darkness will consume all.

Lux offers a captivating blend of story-driven exploration, puzzle-solving, and stunning visual design. Will you be the one to bring light back to a world shrouded in shadows?

Features:

  • Mystery-Driven Narrative
    Uncover the secrets behind the magical catastrophe through an engaging story filled with twists and turns. Every character you meet and every clue you find adds a piece to the larger puzzle. Traverse abandoned villages and mystical ruins in search of hidden artifacts, lore fragments, and clues that reveal the world’s forgotten history and the true nature of the disaster.

  • Challenging Puzzles
    Solve intricate puzzles tied to the world’s magic and history. Use the magical lantern to uncover hidden pathways, decipher ancient scripts, and piece together the events that led to the world’s downfall.


    Note:

    Lux is not an actual playable video game but rather a conceptual video game that I developed.
    Character artwork and background were used throughout this project as placeholders. BG art by Diep Bui and character art by Jonatan Cantero.
    Rock illustration in puzzle screen by Rolando Mallada.
    I am currently working through developing the prototype.

Prototype is still WIP!

 
 
 
 

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